Visibility occlusion
October 13th 2007
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Visibility occlusion
Citations: Visibility culling using hierarchical occlusion maps ...
H. Zhang, D. Manocha, T. Hudson, and K. Hoff. Visibility culling using hierarchical occlusion maps. Technical Report TR97-004, Department of Computer Science, University of North ... (more...)
Voxel terrain engine - Visibility, occlusion
A two part article serie that describes how to do a voxel terrain engine in C++. Voxel terrain engine - Building the terrain. Voxel terrain engine - Visibility, occlusion (more...)
Large Model Visualization
We especially look into visibility and occlusion culling methods. See also the HP / WSI/GRIS Kelvin project, based on HP's jupiter toolkit. These projects are in cooperation with (more...)
Visibility, Occlusion, and the Aspect Graph1
Visibility, Occlusion, and the Aspect Graph 1 Harry Plantinga University of Pittsburgh Charles R. Dyer University of Wisconsin - Madison Abstract In this paper we study the ways in ... (more...)
Occlusion Culling with Hierarchical Occlusion Maps
Abstract. As an advanced form of visibility culling, occlusion culling detects hidden objects and prevents them from being rendered. An occlusion-culling algorithm that can ... (more...)
Hierarchical visibility culling with occlusion trees - CiteSeerX
Document details from CiteSeerX (Isaac Councill, Lee Giles): In the scope of rendering complex models with high depth complexity, it is of great importance to design ... (more...)
Hierarchical Visibility occlusion - SeriousEngine.com
Overview. There are several levels of visibility determination in Serious Engine 2. From most basic rejection of entities outside of the player's view, to determining entities wich ... (more...)
Citations: Visibility, occlusion, and the aspect graph - Plantinga ...
Plantinga, W. H. and C. R. Dyer, Visibility, occlusion, and the aspect graph, Tech. Report 736, Computer Sciences Dept., Univ. of Wisconsin --Madison, 1987. (more...)
OcclusionCulling
void: occlusionCull (DepthBuffer db) Run the occlusion culling visibility algorithm on the DepthBuffer and return visible geometry. (more...)
Tags:
OcclusionCulling
Visibility, occlusion, and the aspect graph ? CiteSeerX citation ...
Scientific documents that cite the following paper: Visibility, occlusion, and the aspect graph, by H Plantinga, C R Dyer (more...)