Visibility occlusion

October 14th 2007







Visibility occlusion

Visibility, Occlusion, and the Aspect Graph1
Visibility, Occlusion, and the Aspect Graph 1 Harry Plantinga University of Pittsburgh Charles R. Dyer University of Wisconsin - Madison Abstract In this paper we study the ways in ... (more...)

Hidden surface determination - Wikipedia, the free encyclopedia
See Clipping plane Occlusion culling. Objects that are entirely behind other opaque ... These visibility sets are then indexed at run-time to obtain high quality visibility sets ... (more...)

Hanosng Zhang's graphics research: visibility/occlusion, image based ...
Dr. Hansong Zhang's research interests in computer graphics include visibility/occlusion culling, image-based rendering (IBR) and real-time photo-realistic effects. In his spare ... (more...)

OcclusionCulling
void: occlusionCull (DepthBuffer db) Run the occlusion culling visibility algorithm on the DepthBuffer and return visible geometry. (more...)

Occlusion Culling with Hierarchical Occlusion Maps
Abstract. As an advanced form of visibility culling, occlusion culling detects hidden objects and prevents them from being rendered. An occlusion-culling algorithm that can ... (more...)

Visibility, occlusion, and the aspect graph ? CiteSeerX citation ...
Scientific documents that cite the following paper: Visibility, occlusion, and the aspect graph, by H Plantinga, C R Dyer (more...)

Citations: a and C. Dyer. Visibility, occlusion, and the aspect graph ...
H. Plantinga and C. Dyer. Visibility, occlusion, and the aspect graph. International Journal of Computer Vision, 5(2):137--160, 1990. (more...)

Large Model Visualization
We especially look into visibility and occlusion culling methods. See also the HP / WSI/GRIS Kelvin project, based on HP's jupiter toolkit. These projects are in cooperation with (more...)

Hierarchical visibility culling with occlusion trees - CiteSeerX
Document details from CiteSeerX (Isaac Councill, Lee Giles): In the scope of rendering complex models with high depth complexity, it is of great importance to design ... (more...)

Voxel terrain engine - Visibility, occlusion
A two part article serie that describes how to do a voxel terrain engine in C++. Voxel terrain engine - Building the terrain. Voxel terrain engine - Visibility, occlusion (more...)

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