Visibility occlusion
October 14th 2007
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Visibility occlusion
Visibility, Occlusion, and the Aspect Graph1
Visibility, Occlusion, and the Aspect Graph 1 Harry Plantinga University of Pittsburgh Charles R. Dyer University of Wisconsin - Madison Abstract In this paper we study the ways in ... (more...)
Hidden surface determination - Wikipedia, the free encyclopedia
See Clipping plane Occlusion culling. Objects that are entirely behind other opaque ... These visibility sets are then indexed at run-time to obtain high quality visibility sets ... (more...)
Hanosng Zhang's graphics research: visibility/occlusion, image based ...
Dr. Hansong Zhang's research interests in computer graphics include visibility/occlusion culling, image-based rendering (IBR) and real-time photo-realistic effects. In his spare ... (more...)
OcclusionCulling
void: occlusionCull (DepthBuffer db) Run the occlusion culling visibility algorithm on the DepthBuffer and return visible geometry. (more...)
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OcclusionCulling
Occlusion Culling with Hierarchical Occlusion Maps
Abstract. As an advanced form of visibility culling, occlusion culling detects hidden objects and prevents them from being rendered. An occlusion-culling algorithm that can ... (more...)
Visibility, occlusion, and the aspect graph ? CiteSeerX citation ...
Scientific documents that cite the following paper: Visibility, occlusion, and the aspect graph, by H Plantinga, C R Dyer (more...)
Citations: a and C. Dyer. Visibility, occlusion, and the aspect graph ...
H. Plantinga and C. Dyer. Visibility, occlusion, and the aspect graph. International Journal of Computer Vision, 5(2):137--160, 1990. (more...)
Large Model Visualization
We especially look into visibility and occlusion culling methods. See also the HP / WSI/GRIS Kelvin project, based on HP's jupiter toolkit. These projects are in cooperation with (more...)
Hierarchical visibility culling with occlusion trees - CiteSeerX
Document details from CiteSeerX (Isaac Councill, Lee Giles): In the scope of rendering complex models with high depth complexity, it is of great importance to design ... (more...)
Voxel terrain engine - Visibility, occlusion
A two part article serie that describes how to do a voxel terrain engine in C++. Voxel terrain engine - Building the terrain. Voxel terrain engine - Visibility, occlusion (more...)